This probably won't be published for a while, but here are different versions of the Collideascope Maker I got from Coll this morning:

The above being a bit too dungeon-like with all those spikes and stuff. It's probably for the same reason that he did this other version:

Here's a detail of the same thing, on the right, showing what I assume are the same collideascope you'd end up bringing home. I have many doubts about the details. I mean, the work itself is clear and definitely one of the best things we have so far, but I wonder about the right balance between violence and the chosen aesthetic. This latter example is more on the right track, yet I feel something's missing. This is probably due to the 3D renders — we need to imagine actual antique glasses and cups, etc in there and things get instantly better. It's unclear how you pick up theb object yet, but in any case it would be something like this:
